Augmented
Reality VS. Virtual Reality
Augmented and virtual reality are becoming more evident
in the classroom as technology improves. These realities can be used for
teaching in the classroom, video gaming, and just for fun. Being an educator I
am personally more interested in how augmented and virtual reality can be used
in the classroom setting, to learn how they can be used first we need to learn
what augmented and virtual reality are about.
Augmented reality is when a computerized image is placed
on top of your real world. In this instance we would use a type of application,
on a phone or tablet. An example of this would be AR flashcards. This is a free
app. To use the program, you would go on their website (http://arflashcards.com/get-flashcards/)
and print out the flashcards. Then you would download the app “AR flashcards,”
on your phone or tablet. Once the app is downloaded you simply scan over a card
and the picture will come to life. Below is an example of what the printed
cards look like (on the left) and what it looks like when you scan over the
cards (on the right). You can also click on the animal when you scan it with
the app and it will say the letter and the animal.
Virtual reality is when you cannot see anything around
you. You are immersed in a completely new environment. Again in this instance
we would need to use a type of application, on a phone. An example of this
would be google cardboard. Google cardboard is a piece of cardboard that is
shaped to be a headset. You place your mobile device inside the cardboard with
a video playing. Here is a link to a video you could use. (https://www.youtube.com/watch?v=p3VJAgcrSIA)
To be able to use this virtual reality you would need to purchase the google
cardboard headset. To buy this cardboard you could go to https://store.google.com/product/google_cardboard?utm_source=en-ha-na-us-sem&utm_medium=desktop&utm_content=plas&utm_campaign=Cardboard&gl=us&gclid=CjwKEAiAjIbBBRCitNvJ1o257WESJADpoUt0Cwoc6lR5Xy6ZNecVl2F5sadG4fz1VJl2F56gJ8OibxoCbbLw_wcB&sku=_google_cardboard_single
. They are fairly cheap and simple to use.
As an educator I was wondering how these two realities
would help me in a classroom setting and you may be wondering the same thing. As
an educator I am currently observing a preschool classroom. The students in the
class focus on their alphabet every day. The AR flashcards would come in handy
for this instance. The students could take turns using the flashcards to learn
more about their alphabet. I feel using this augmented reality gives the
students a new experience and feeling. It makes them feel as if they are part
of their learning experience.
Virtual reality is a little different in a classroom
setting. An example I can think of for using virtual reality in the classroom
would be if a teacher is teaching a lesson on a specific country. The teacher
could find a google cardboard video for that country and the students could
feel like they are in that country. This would help the students better
understand what they have learned about.
I feel that virtual and augmented reality will most
likely make a huge change in the way teachers teach, in the future. I feel as
students become more advanced with technology they will become bored in the
classroom and need a change in environment. Virtual and augmented reality allow
a change in environment without having to leave the classroom. They could both
be utilized well in the classroom.


The ever-changing technology is really what makes the difference when it comes to AR or VR! As companies continue to improve their devices, the older models become cheaper and can be accessed easier by schools as the prices in those models decrease. I thought your post was well thought out and you included many different views! Great job!
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